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| MapUtil () |
| Simple constructor.
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Tmap | getMap () |
| Get map data.
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decimal_t | getRes () |
| Get resolution.
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Veci< Dim > | getDim () |
| Get dimensions.
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Vecf< Dim > | getOrigin () |
| Get origin.
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template<int U = Dim> |
std::enable_if< U==2, int >::type | getIndex (const Veci< Dim > &pn) |
| Get index of a cell for 2D.
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template<int U = Dim> |
std::enable_if< U==3, int >::type | getIndex (const Veci< Dim > &pn) |
| Get index of a cell for 3D.
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bool | isFree (int idx) |
| Check if the cell is free by index.
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bool | isUnknown (int idx) |
| Check if the cell is unknown by index.
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bool | isOccupied (int idx) |
| Check if the cell is occupied by index.
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bool | isOutside (const Veci< Dim > &pn) |
| Check if the cell is outside by coordinate.
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bool | isFree (const Veci< Dim > &pn) |
| Check if the given cell is free by coordinate.
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bool | isOccupied (const Veci< Dim > &pn) |
| Check if the given cell is occupied by coordinate.
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bool | isUnknown (const Veci< Dim > &pn) |
| Check if the given cell is unknown by coordinate.
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void | setMap (const Vecf< Dim > &ori, const Veci< Dim > &dim, const Tmap &map, decimal_t res) |
| Set map. More...
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void | info () |
| Print basic information about the util.
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Veci< Dim > | floatToInt (const Vecf< Dim > &pt) |
| Float position to discrete cell coordinate.
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Vecf< Dim > | intToFloat (const Veci< Dim > &pn) |
| Discrete cell coordinate to float position.
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vec_Veci< Dim > | rayTrace (const Vecf< Dim > &pt1, const Vecf< Dim > &pt2) |
| Raytrace from float point pt1 to pt2.
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template<int U = Dim> |
std::enable_if< U==3, vec_Vec3f >::type | getCloud () |
| Get occupied voxels for 3D.
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template<int U = Dim> |
std::enable_if< U==2, vec_Vec2f >::type | getCloud () |
| Get occupied voxels for 2D.
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template<int U = Dim> |
std::enable_if< U==3, vec_Vec3f >::type | getFreeCloud () |
| Get free voxels for 3D.
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template<int U = Dim> |
std::enable_if< U==2, vec_Vec2f >::type | getFreeCloud () |
| Get free voxels for 2D.
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template<int U = Dim> |
std::enable_if< U==3, vec_Vec3f >::type | getUnknownCloud () |
| Get unknown voxels for 3D.
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template<int U = Dim> |
std::enable_if< U==2, vec_Vec2f >::type | getUnknownCloud () |
| Get unknown voxels for 2D.
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template<int U = Dim> |
std::enable_if< U==3 >::type | dilate (const vec_Veci< Dim > &dilate_neighbor) |
| Dilate occupied cells.
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template<int U = Dim> |
std::enable_if< U==2 >::type | dilate (const vec_Veci< Dim > &dilate_neighbor) |
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void | freeUnknown () |
| Free unknown voxels.
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void | freeAll () |
| Free all voxels.
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template<int Dim>
class MPL::MapUtil< Dim >
The map util class for collision checking
- Parameters
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Dim | is the dimension of the workspace |