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MRSL Motion Primitive Library
1.2
A motion primitive library for generating trajectory for mobile robots
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Go to the source code of this file.
Classes | |
| class | Primitive1D |
| Primitive1D class. More... | |
| class | Primitive< Dim > |
| Primitive class. More... | |
Typedefs | |
| typedef Primitive< 2 > | Primitive2D |
| Primitive for 2D. | |
| typedef Primitive< 3 > | Primitive3D |
| Primitive for 3D. | |
Functions | |
| template<int Dim> | |
| bool | validate_primitive (const Primitive< Dim > &pr, decimal_t mv=0, decimal_t ma=0, decimal_t mj=0, decimal_t myaw=0) |
| Check if the max velocity magnitude is within the threshold. More... | |
| template<int Dim> | |
| bool | validate_xxx (const Primitive< Dim > &pr, decimal_t max, Control::Control xxx) |
| Check if the max velocity magnitude is within the threshold. More... | |
| template<int Dim> | |
| bool | validate_yaw (const Primitive< Dim > &pr, decimal_t my) |
| Check if the successor goes outside of the fov. More... | |
| template<int Dim> | |
| void | print (const Primitive< Dim > &p) |
| Print all coefficients in primitive p. | |
| template<int Dim> | |
| void | print_max (const Primitive< Dim > &p) |
| Print max dynamic infomation in primitive p. | |
Primitive classes.
| bool validate_primitive | ( | const Primitive< Dim > & | pr, |
| decimal_t | mv = 0, |
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| decimal_t | ma = 0, |
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| decimal_t | mj = 0, |
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| decimal_t | myaw = 0 |
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| ) |
Check if the max velocity magnitude is within the threshold.
| mv | is the max threshold for velocity |
| ma | is the max threshold for acceleration |
| mj | is the max threshold for jerk |
| myaw | is the max threshold for yaw |
Use L1 norm for the maximum
| bool validate_xxx | ( | const Primitive< Dim > & | pr, |
| decimal_t | max, | ||
| Control::Control | xxx | ||
| ) |
Check if the max velocity magnitude is within the threshold.
| mv | is the max threshold |
Use L1 norm for the maximum
1.8.13